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Senior Technical Artist – Rigging
- Technical Artist (Rigging)
- Maya / Unreal Engine / Rigging
- Remote in US
- To find out more information, feel free to call James Roberts on: +1 512 838 3297
ABOUT THE CLIENT:
My client are a game studio who are at very early stages of their latest project! They are working on a multiplayer ARPG Title! They’ve built a team of industry veterans and are looking to build the team out further with ambitious, exciting, talented people who can help them drive this project and deliver something truly special for their players! They are now looking for a Senior Technical Artist to join them.
THE SENIOR TECHNICAL ARTIST ROLE:
You will be joining a Tech Art team to drive rigging efforts on their upcoming title! They’re looking for someone who can be central to the overall success of the game! Character and Creature rigs and creating pipelines for hair, face andamp; cloth.
SENIOR TECHNICAL ARTIST – ESSENTIAL SKILLS:
- 5+ Years’ experience in Gaming
- Experience in game Tech Art
- Have shipped games previously
- Experience in Unreal Engine
TO BE CONSIDERED…
Please either apply by clicking online or emailing me directly to [email protected]. For further information please call me on +1 737 290 1691. By applying for this role you give express consent for us to process andamp; submit (subject to required skills) your application to our client in conjunction with this vacancy only.
Key Skills:
Unreal Engine, PYTHON, RIGGING, FACIAL RIGS, SKINNING, HAIR, CLOTH